DDoS Protection
An always-on DDoS mitigation service for Minecraft and other TCP-based games.
Already have an account? Sign in
Protected in three steps
Players need no extra launcher — they connect to the player connection address with the game client they already have.
-
Choose a line
Paid Vultr Tokyo or Google Cloud Proxy Taiwan, or OVH Singapore for testing.
-
Enter your server
Give the IP and port of the server you want protected.
-
Get your address
Only this host:port is public; traffic is scrubbed before it is forwarded to your real server.
Tokyo
- Latency (Hinet)
- ~31ms
- Supported Protocols
- TCP
- Traffic price
- NT$1/GB
Taiwan
- Latency (Hinet)
- ~10ms
- Supported Protocols
- TCP
- Traffic price
- NT$20/GB